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Draw Ire

Rank 1 — arcane, occult (concentrate, emotion, manipulate, mental)

Source: Pathfinder Secrets of Magic

Cast 2 actions
Components somatic, verbal
Range 120 feet
Targets 1 creature
Duration 1 minute
  • 1d10 mental damage
You cause mental distress to a creature, goading it to strike back at you. You deal 1d10 mental damage to the creature and cause it to take a -1 status penalty to attack rolls against creatures other than you. The creature must attempt a Will saving throw. **Critical Success** The target is unaffected. **Success** The target takes half damage and the penalty. The spell ends at the end of the target's next turn. **Failure** The target takes full damage and the penalty. **Critical Failure** The target takes double damage, and the status penalty is -2. Heightened (+1) The damage increases by 1d10.

Heightened

Heightened (+undefined): 1d10 untyped damage

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Spell data derived from the Pathfinder Second Edition Remaster rules. Source book: Pathfinder Secrets of Magic, used under the ORC License (or the Open Game License 1.0a for pre-Remaster source books). See our licenses page for the full attribution and Section 15 copyright notice.

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