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Enervation

Rank 4 — arcane, divine, occult (concentrate, manipulate, void)

Source: Pathfinder Advanced Player's Guide

Cast 2 actions
Components somatic, verbal
Extending a finger, you fire a beam of void energy that weakens the life force of any creature it touches. Each living creature in the line must attempt a Fortitude save. **Critical Success** The creature is unaffected. **Success** The creature takes d8 persistent void damage. **Failure** The creature takes d8 persistent void damage and becomes Drained 1. **Critical Failure** The creature takes d8 persistent void damage and becomes Drained 2 and Doomed 1. Heightened (+2) The persistent void damage increases by 1d8 on a success, or by 2d8 on a failure or critical failure.

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Spell data derived from the Pathfinder Second Edition Remaster rules. Source book: Pathfinder Advanced Player's Guide, used under the ORC License (or the Open Game License 1.0a for pre-Remaster source books). See our licenses page for the full attribution and Section 15 copyright notice.

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