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Glimmer of Charm

Rank 5 — arcane, occult, primal (aura, concentrate, emotion, incapacitation, manipulate, mental)

Source: Pathfinder Secrets of Magic

Cast 2 actions
Components somatic, verbal
Duration 1 minute
You're bathed in a smooth, almost glittering aura that improves the attitude of those near you. Any creature that ends its turn in the aura must attempt a Will saving throw with the following effects. No matter the result, it's then temporarily immune for 24 hours. The effect lasts until the spell ends, even after the creature leaves the aura. **Critical Success** The creature is unaffected and is aware of the aura. **Success** The creature's attitude toward you improves by one step. If that improves its attitude to at least Indifferent, it can't take hostile actions against you, though the effect ends as soon as you take a hostile action against the creature or its allies. **Failure** The creature's attitude toward you improves by two steps. It can't take hostile actions against you, though the effect ends as soon as you take a hostile action against the creature or its allies. **Critical Failure** The creature's attitude becomes Helpful to you, though the effect ends as soon as you take a hostile action against the creature or its allies. While the creature is helpful, it can't take hostile actions against you.

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Spell data derived from the Pathfinder Second Edition Remaster rules. Source book: Pathfinder Secrets of Magic, used under the ORC License (or the Open Game License 1.0a for pre-Remaster source books). See our licenses page for the full attribution and Section 15 copyright notice.

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