Grim Tendrils
Rank 1 — arcane, occult (concentrate, manipulate, void)
Source: Pathfinder Player Core
- 2d4 void damage
Tendrils of darkness curl out from your fingertips and race through the air. You deal 2d4 void damage and 1 bleed damage to living creatures in the line. Each living creature in the line must attempt a Fortitude save.
**Critical Success** The creature is unaffected.
**Success** The creature takes half the void damage and no persistent bleed damage.
**Failure** The creature takes full damage.
**Critical Failure** The creature takes double void damage and double persistent bleed damage.
Heightened (+1) The void damage increases by 2d4, and the persistent bleed damage increases by 1.
Heightened
Heightened (+undefined): 2d4 untyped damage
Cast Grim Tendrils in your encounter, tracked automatically, free, no install.
Open in PathfinderGM →