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Invoke Spirits

Rank 5 — arcane, divine, occult (concentrate, emotion, fear, manipulate, mental, void)

Source: Pathfinder Player Core

Cast 2 actions
Components somatic, verbal
Range 120 feet
Duration 1 minute
  • 2d4 mental damage
  • 2d4 void damage
Ragged apparitions of the dead rise to stalk the living. They deal 2d4 mental damage and 2d4 void damage to each living creature in the area, with a basic Will save. Additionally, creatures that critically fail the save are Frightened 2 and are Fleeing for 1 round. On subsequent rounds, the first time you Sustain the Spell each round, you can move the area up to 30 feet within the range of the spell. Living creatures in the new area must attempt saves with the same effects as above, except that critically failing doesn't make them flee. Heightened (+2) The mental damage and void damage each increase by 1d4.

Heightened

Heightened (+undefined): 1d4 untyped damage, 1d4 untyped damage

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Spell data derived from the Pathfinder Second Edition Remaster rules. Source book: Pathfinder Player Core, used under the ORC License (or the Open Game License 1.0a for pre-Remaster source books). See our licenses page for the full attribution and Section 15 copyright notice.

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