Invoke Spirits
Rank 5 — arcane, divine, occult (concentrate, emotion, fear, manipulate, mental, void)
Source: Pathfinder Player Core
- 2d4 mental damage
- 2d4 void damage
Ragged apparitions of the dead rise to stalk the living. They deal 2d4 mental damage and 2d4 void damage to each living creature in the area, with a basic Will save. Additionally, creatures that critically fail the save are Frightened 2 and are Fleeing for 1 round.
On subsequent rounds, the first time you Sustain the Spell each round, you can move the area up to 30 feet within the range of the spell. Living creatures in the new area must attempt saves with the same effects as above, except that critically failing doesn't make them flee.
Heightened (+2) The mental damage and void damage each increase by 1d4.
Heightened
Heightened (+undefined): 1d4 untyped damage, 1d4 untyped damage
Cast Invoke Spirits in your encounter, tracked automatically, free, no install.
Open in PathfinderGM →