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Lift Nature's Caul

Rank 1 (uncommon) (cleric, concentrate, fear, focus, manipulate, visual)

Source: Pathfinder Lost Omens Divine Mysteries

Cast 2 actions
Components somatic, verbal, focus
Duration varies
With a wave of the hand, you cause all creatures in the area to see the world around them as if a gauzy film had been lifted away to expose the truth that lies below their perceived reality. Natural features they can see grow twisted and horrendous, structures appear distorted and ruined, and objects seem warped and alien. This alternate vision fades quickly, but the glimpse beyond the natural world lingers for the spell's duration. Aberrations or worshippers of Outer Gods or Great Old Ones are bolstered by this vision of warped reality and gain a +1 status bonus to Will saving throws and attack rolls for 1 minute, while all other creatures must attempt a Will saving throw. **Critical Success** The creature is unaffected and temporarily immune for 1 hour. **Success** The creature is Sickened 1. **Failure** The creature is Stupefied 1 for 1 minute and Frightened 1. **Critical Failure** The creature is stupefied 1 for 1 minute and Frightened 2. It can't reduce the value of its frightened condition below 1 as long as it remains stupefied by this spell. Heightened (+2) The area increases by 5 feet.

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Spell data derived from the Pathfinder Second Edition Remaster rules. Source book: Pathfinder Lost Omens Divine Mysteries, used under the ORC License (or the Open Game License 1.0a for pre-Remaster source books). See our licenses page for the full attribution and Section 15 copyright notice.

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