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Malediction

Rank 1 — divine (aura, concentrate, manipulate, mental)

Source: Pathfinder Lost Omens Divine Mysteries

Cast 2 actions
Components somatic, verbal
Duration 1 minute
You incite distress in the minds of your enemies, making it more difficult for them to defend themselves. Enemies in the area must succeed at a Will save or take a –1 status penalty to AC as long as they're in the area. Once per round on subsequent turns, you can Sustain the spell to increase the emanation's radius by 10 feet and force enemies in the area that weren't yet affected to attempt a saving throw. Malediction can counteract benediction.

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Spell data derived from the Pathfinder Second Edition Remaster rules. Source book: Pathfinder Lost Omens Divine Mysteries, used under the ORC License (or the Open Game License 1.0a for pre-Remaster source books). See our licenses page for the full attribution and Section 15 copyright notice.

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