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Phantom Prison

Rank 3 — arcane, occult (concentrate, illusion, incapacitation, manipulate, mental, visual)

Source: Pathfinder Secrets of Magic

Cast 3 actions
Components somatic, verbal
Range 50 feet
Targets 1 creature
Duration 1 minute
You completely surround a Large or smaller creature in immobile illusory walls, trapping it inside a false prison it can't escape. No other creatures see or feel these walls, and the target can't see anything outside of the illusory walls. The target can attempt a Will save when the spell is cast, each time it attempts to interact with or escape the walls, and each time something from outside the walls affects the target. On a success, it disbelieves the illusion and the spell ends. Heightened (8th) You can target up to 5 creatures.

Heightened

Rank 8:

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Spell data derived from the Pathfinder Second Edition Remaster rules. Source book: Pathfinder Secrets of Magic, used under the ORC License (or the Open Game License 1.0a for pre-Remaster source books). See our licenses page for the full attribution and Section 15 copyright notice.

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