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Positive Attunement

Rank 3 — divine, primal (concentrate, healing, manipulate, vitality)

Source: Pathfinder Secrets of Magic

Cast 2 actions
Components somatic, verbal
Range touch
Targets 1 living or undead creature
Duration 1 minute
  • 1d8 healing
You attune a creature to the Forge of Creation, connecting its life force without fully transporting it. The creature's appearance becomes more brightly colored. If the creature is living, it heals 1d8 Hit Points immediately and at the end of each of your turns. Effects that increase healing only increase the initial healing. If the creature is undead or has void healing, it instead takes 1d8 vitality damage, depending on the result of its Will save. **Critical Success** The creature is unaffected. **Success** The creature is damaged once and the spell ends. **Failure** The creature is damaged immediately and at the end of each of your turns (so twice in the round you Cast the Spell). **Critical Failure** As failure, and the damage is doubled. Heightened (+3) The damage and healing each increase by 1d8.

Heightened

Heightened (+undefined): 1d8 untyped damage

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Spell data derived from the Pathfinder Second Edition Remaster rules. Source book: Pathfinder Secrets of Magic, used under the ORC License (or the Open Game License 1.0a for pre-Remaster source books). See our licenses page for the full attribution and Section 15 copyright notice.

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