Seal Fate
Rank 4 — arcane, divine, occult (concentrate, curse, death, manipulate)
Source: Pathfinder Player Core 2
You utter a curse that a creature will meet a certain end—a death by freezing, stabbing, or another means you devise. Choose one type of damage from the following list: acid, bludgeoning, cold, electricity, fire, piercing, slashing, sonic, or void. The effect is based on the target's Fortitude save.
**Critical Success** The target is unaffected.
**Success** The target gains weakness 2 to the chosen damage type until the end of your next turn.
**Failure** As success, but the duration is 1 minute. If the creature is reduced to 0 Hit Points by the chosen damage and its level is 7 or less, it dies.
**Critical Failure** As failure, but the duration is unlimited.
Heightened (+2) The weakness increases by 1, and the maximum level of creature that can be automatically killed increases by 4.
Cast Seal Fate in your encounter, tracked automatically, free, no install.
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