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Seal Fate

Rank 4 — arcane, divine, occult (concentrate, curse, death, manipulate)

Source: Pathfinder Player Core 2

Cast 2 actions
Components somatic, verbal
Range touch
Targets 1 living creature
Duration varies
You utter a curse that a creature will meet a certain end—a death by freezing, stabbing, or another means you devise. Choose one type of damage from the following list: acid, bludgeoning, cold, electricity, fire, piercing, slashing, sonic, or void. The effect is based on the target's Fortitude save. **Critical Success** The target is unaffected. **Success** The target gains weakness 2 to the chosen damage type until the end of your next turn. **Failure** As success, but the duration is 1 minute. If the creature is reduced to 0 Hit Points by the chosen damage and its level is 7 or less, it dies. **Critical Failure** As failure, but the duration is unlimited. Heightened (+2) The weakness increases by 1, and the maximum level of creature that can be automatically killed increases by 4.

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Spell data derived from the Pathfinder Second Edition Remaster rules. Source book: Pathfinder Player Core 2, used under the ORC License (or the Open Game License 1.0a for pre-Remaster source books). See our licenses page for the full attribution and Section 15 copyright notice.

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