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Shocking Grasp

Rank 1 — arcane, primal (attack, concentrate, electricity, manipulate)

Source: Pathfinder Core Rulebook

Cast 2 actions
Components somatic, verbal
Range touch
Targets 1 creature
  • 2d12 electricity damage
You shroud your hands in a crackling field of lightning. Make a melee spell attack roll. On a hit, the target takes 2d12 electricity damage. If the target is wearing metal armor or is made of metal, you gain a +1 circumstance bonus to your attack roll with shocking grasp, and the target also takes 1d4+ 1 -1 persistent,electricity damage on a hit. On a critical hit, double the initial damage, but not the persistent damage. Heightened (+1) The damage increases by 1d12, and the persistent electricity damage increases by 1.

Heightened

Heightened (+undefined): 1d12 untyped damage

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Spell data derived from the Pathfinder Second Edition Remaster rules. Source book: Pathfinder Core Rulebook, used under the ORC License (or the Open Game License 1.0a for pre-Remaster source books). See our licenses page for the full attribution and Section 15 copyright notice.

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