Shockwave
Rank 1 — arcane, primal (concentrate, earth, manipulate)
Source: Pathfinder Lost Omens Divine Mysteries
- 1d6 bludgeoning damage
You create a wave of energy that ripples through the earth. Terrestrial creatures in the affected area must attempt a Reflex save to avoid stumbling as the shockwave shakes the ground.
**Critical Success** The creature is unaffected.
**Success** The creature is Off-Guard until the start of its next turn.
**Failure** The creature falls Prone.
**Critical Failure** As failure, plus the creature takes 1d6 bludgeoning damage.
Heightened (+1) The area increases by 5 feet (to a 20-foot cone at 2nd rank, and so on).
Heightened
Heightened (+undefined): 0 untyped damage
Cast Shockwave in your encounter, tracked automatically, free, no install.
Open in PathfinderGM →