← Home

Spirit Ward

Rank 1 (uncommon) — divine, occult (manipulate)

Source: Pathfinder Lost Omens Shining Kingdoms

Cast Variable
Components somatic
Range varies
Targets 1 creature
Duration 1 minute
You draw on nearby spiritual energy or on echoes of the spirits you've invoked throughout your life to temporarily ward living flesh against dangerous spirits. You grant the target a +1 status bonus to saving throws against spells and effects caused by creatures that have the spirit trait and haunts. The number of actions you spend when Casting this Spell determines its targets, range, area, and other parameters. 1 The spell has a range of touch. 2 (concentrate) The spell has a range of 30 feet. If you target a living creature, the bonus increases to +2. 3 (concentrate) You create a ward in a 30-foot type:emanation. This targets you and all your allies in the burst.

PathfinderGM is an independent tool and is not affiliated with Paizo Inc. Pathfinder and associated marks are trademarks of Paizo Inc., used under the Community Use Policy.

Spell data derived from the Pathfinder Second Edition Remaster rules. Source book: Pathfinder Lost Omens Shining Kingdoms, used under the ORC License (or the Open Game License 1.0a for pre-Remaster source books). See our licenses page for the full attribution and Section 15 copyright notice.

Full licenses · Privacy · Terms

Cast Spirit Ward in your encounter, tracked automatically, free, no install.

Open in PathfinderGM →