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Spiritual Epidemic

Rank 8 — divine, occult (concentrate, curse, manipulate, spirit)

Source: Pathfinder Player Core 2

Cast 2 actions
Components somatic, verbal
Range 120 feet
Targets 1 creature
Duration varies
You curse the target, sapping its spirit and leaving a contagious trap in its essence. The target must attempt a Will save. Any creature that casts a divine or occult spell on the target while it's affected is targeted by spiritual epidemic and must also attempt a Will save. The curse continues to spread in this way. **Critical Success** The target is unaffected. **Success** The target is Enfeebled 2 and Stupefied 2 for 1 round. **Failure** The target is enfeebled 2 and stupefied 2 for 1 minute and Enfeebled 1 and Stupefied 1 permanently. **Critical Failure** The target is Enfeebled 3 and Stupefied 3 for 1 minute and enfeebled 2 and stupefied 2 permanently.

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Spell data derived from the Pathfinder Second Edition Remaster rules. Source book: Pathfinder Player Core 2, used under the ORC License (or the Open Game License 1.0a for pre-Remaster source books). See our licenses page for the full attribution and Section 15 copyright notice.

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