Stifling Stillness
Rank 4 — arcane, primal (air, concentrate, manipulate, poison)
Source: Pathfinder Rage of Elements
- 3d6 poison damage
You make all air in the target area unnaturally still and unyielding, creating a shimmering haze. The stagnant, heavy air becomes an area of difficult terrain. Creatures in the area that breathe air and aren't holding their breath must spend a single action on their turn straining to breathe the stagnant air; once they do, they still mostly breathe their own exhaled air, taking 3d6 poison damage (basic Fortitude save) and becoming Fatigued.
Heightened (+2) The damage increases by 3d6.
Heightened
Heightened (+undefined): 3d6 untyped damage
Cast Stifling Stillness in your encounter, tracked automatically, free, no install.
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