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Trade Items

Rank 3 (uncommon) — arcane, divine, occult (concentrate, manipulate, teleportation)

Source: Pathfinder Lost Omens Shining Kingdoms

Cast 2 actions
Components somatic, verbal
Range 60 feet
Targets 1 item you're holding and 1 item in another creature's possession you can see, each no more than light Bulk
You magically swap an item you're holding for another that someone else has. The second item appears in the hand you were holding the first item (or it falls to the ground in your square if you're unable to hold it), and the first item appears in the same place on the other creature's possession where the second item was (held in a hand or attached to a belt, for instance). If the second item is in the possession of a creature unwilling to relinquish it, they can prevent the transposition with a successful Reflex save. Heightened (5th) Each object's maximum Bulk increases to 1. If one of the items is 1 Bulk and the other isn't, an unwilling creature gains a +2 circumstance bonus to their saving throw.

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Spell data derived from the Pathfinder Second Edition Remaster rules. Source book: Pathfinder Lost Omens Shining Kingdoms, used under the ORC License (or the Open Game License 1.0a for pre-Remaster source books). See our licenses page for the full attribution and Section 15 copyright notice.

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