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Weapon Surge

Rank 1 (uncommon) (cleric, focus, manipulate, sanctified)

Source: Pathfinder Player Core

Cast 1 action
Components somatic, focus
Range touch
Targets 1 weapon you're wielding
Holding your weapon aloft, you fill it with divine energy. On your next Strike with that weapon before the start of your next turn, you gain a +1 status bonus to the attack roll and the weapon deals an additional 1d6 spirit damage, and the Strike gains the sanctified trait. Weapon surge ends once you complete this Strike or the weapon leaves your possession. Heightened (5th) The attack deals 2d6 additional spirit damage. Heightened (9th) The attack deals 3d6 additional spirit damage.

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Spell data derived from the Pathfinder Second Edition Remaster rules. Source book: Pathfinder Player Core, used under the ORC License (or the Open Game License 1.0a for pre-Remaster source books). See our licenses page for the full attribution and Section 15 copyright notice.

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