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Wish Market

Rank 1 (uncommon) (animist, focus)

Source: Pathfinder Adventure Path: Hell's Destiny

Cast 2 actions
Components focus
Duration 1 minute
You signal your willingness to make a deal, attracting ghostly merchants that eagerly and silently wave contracts for your consideration while demanding an esoteric price. When you Cast this Spell, you accept an offer from the merchants. You gain a +1 status bonus to Perception checks and your choice of Acrobatics, Athletics, Nature, Occultism, or Religion checks for the spell's duration, and you can either Recall Knowledge or as a free action. However, you also pay a random price; roll 1d4 on the table below. The first time each round you Sustain the spell, you can either Recall Knowledge or Seek as a free action or haggle with the merchant to suppress the price's penalty for 1 round. 1d4 Effect 1 Your Social Graces : For the spell's duration, you take a –2 status penalty to Diplomacy and Society checks. 2 Your Guile : For the spell's duration, you take a –2 status penalty to Deception and Stealth checks. 3 Your Manual Dexterity : For the spell's duration, you take a –2 status penalty to Crafting and Thievery checks. 4 Your Higher Reasoning : For the spell's duration, you take a –2 status penalty to Arcana and Medicine checks. Heightened (4th) The status bonus increases to +2. Heightened (7th) The status bonus increases to +3.

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Spell data derived from the Pathfinder Second Edition Remaster rules. Source book: Pathfinder Adventure Path: Hell's Destiny, used under the ORC License (or the Open Game License 1.0a for pre-Remaster source books). See our licenses page for the full attribution and Section 15 copyright notice.

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