Acolyte of Iomedae
Creature 1 — human, humanoid
MenderLAND
Underling clerics are still learning the tenets of their faith and answering to a superior priest. Their days are spent in devotion and learning, sequestered in temples. Religions inspire devout individuals to uphold their tenets.
Source: pathfinder-npc-core
Perception +7
Languages common
Skills diplomacy +5, intimidation +5, religion +7, society +4
Str
+1
Dex
+2
Con
-1
Int
+1
Wis
+4
Cha
+2
Items Crossbow, Longsword, Religious Symbol of Iomedae, Religious Text of Iomedae
AC 15
Fort +2
Ref +5
Will +9
HP 15
Speed 25 feet
Offense
Melee Longsword (versatile-p) +6, Damage 1d8+1 slashing
Melee Fist (agile, finesse, nonlethal, unarmed) +7, Damage 1d4+1 bludgeoning
Ranged Crossbow (reload-1) +7, range increment 120 feet, Damage 1d8 piercing
Divine Prepared Spells DC 17, attack +9
1st Heal (×4), Sanctuary, Sure Strike
Cantrips (1st) Detect Magic, Light, Read Aura, Shield, Void Warp
Divine Focus Spells DC 17, attack +9; 1 Focus Point
1st Weapon Surge
WORKS WELL WITH
AnvilLANDThe Anvil draws enemy attention while the Mender casts from cover, resolving competing positioning priorities.
FlankerLANDThe Flanker exploits off-angle pressure while the Mender sustains the advance, balancing mobility with survivability.
CrasherLANDThe Crasher breaks the enemy line while the Mender patches forward allies, balancing offensive tempo with recovery.
PUNISHES
✖ low Will
Works well with · Punishes · Pairing advice
Unlock with Tactics
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