Acolyte of Nethys
Creature 1 — human, humanoid
Pre-Remaster content. May include legacy alignment.
WeaverMenderLAND
Underling clerics are still learning the tenets of their faith and answer to a superior priest. Their days are spent in devotion and learning, sequestered in temples. Religions inspire devout individuals to uphold their tenets. Many of these devotees seek to bring respite and hope, but others have darker motives.
Source: npc-gallery (Pre-Remaster)
Perception +7
Languages common
Skills arcana +5, crafting +5, diplomacy +4, occultism +5, religion +7
Str
+1
Dex
+2
Con
-1
Int
+2
Wis
+4
Cha
+1
Items Crossbow, Staff, Religious Symbol of Nethys, Religious Text of Nethys
AC 15
Fort +2
Ref +5
Will +9
HP 16
Speed 25 feet
Offense
Melee Staff (two-hand-d8) +4, Damage 1d4+1 bludgeoning
Ranged Crossbow (reload-1) +5, range increment 120 feet, Damage 1d8 piercing
Divine Prepared Spells DC 17, attack +9
1st Harm, Heal (×2), Magic Missile
Cantrips (1st) Chill Touch, Detect Magic, Light, Prestidigitation, Read Aura, Shield
Divine Focus Spells DC 17, attack +9; 1 Focus Point
1st Cry of Destruction
WORKS WELL WITH
AnvilLANDThe Anvil holds the line while the Weaver shapes the battlefield with divine magic, creating layered denial zones.
CrasherLANDThe Crasher exploits debuffed targets while the Weaver controls engagement pace, accelerating takedown tempo.
FlankerLANDThe Flanker pressures off-angle positions while the Weaver commands central space, dividing enemy response.
PUNISHES
✖ low Will
Works well with · Punishes · Pairing advice
Unlock with Tactics
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