Acolyte of Pharasma
Creature 1 (uncommon) — human, humanoid
Pre-Remaster content. May include legacy alignment.
WeaverLANDhumanhumanoiddivine
Source: shadows-at-sundown-bestiary (Pre-Remaster)
Perception +7
Languages common, varisian
Skills crafting +5, diplomacy +4, occultism +5, religion +7, society +5
Str
+1
Dex
+2
Con
-1
Int
+2
Wis
+4
Cha
+1
Items Dagger, Religious Symbol of Pharasma
AC 15
Fort +2
Ref +5
Will +9
HP 16
Speed 25 feet
Offense
Ranged Dagger (agile, finesse, thrown-10, versatile-s) +4, Damage 1d4+2 piercing
Ranged Dagger (agile, finesse, thrown-10, versatile-s) +4, Damage 1d4+2 piercing
Divine Prepared Spells DC 17, attack +9
1st Create Water, Heal (×2), Mending
Cantrips (1st) Detect Magic, Disrupt Undead, Light, Prestidigitation, Read Aura
Divine Focus Spells DC 17, attack +9; 1 Focus Point
1st Healer's Blessing
WORKS WELL WITH
AnvilLANDA durable frontline partner buys time for this caster to sustain spells from a safer position.
SnareLANDA controller that locks a target in place lets this caster's spells and thrown daggers land more reliably.
MenderLANDA dedicated healer covers the party's attrition so this caster can spend its actions on offense rather than recovery.
PUNISHES
✖ melee overextension✖ low Will
Works well with · Punishes · Pairing advice
Unlock with Tactics
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