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Air Scamp

Creature 1 — air, elemental

ShadeSnareLANDAERIALelementalair

A pale blue head and paper-thin wings peek out from the cloud that clings to the air scamp. Air scamps are short-sighted and flighty, even relative to their kin; they are as likely to fly recklessly into battle as they are to whine in terror at a loud noise. Elemental scamps are bat-like critters marked by elemental powers. Scamps are dispatched from the Elemental Planes by more powerful residents or called to the Universe by neophyte summoners. All scamps have a hint of magical power due to a

Source: pathfinder-monster-core

Perception +3; darkvision; fog vision
Languages sussuran
Skills acrobatics +7, stealth +7
Str
+1
Dex
+4
Con
+0
Int
-2
Wis
+0
Cha
+0
AC 16 Fort +3 Ref +9 Will +7
HP 12 (fast healing 2 (in open air))
Immunities bleed, paralyzed, poison, sleep
Speed 20 feet, fly 40 feet

Offense

Melee Jaws (finesse, unarmed) +9, Damage 1d6+1 piercing

Abilities

Fog Vision — The air scamp ignores the Concealed condition from fog and mist.
Fast Healing 2 (In Open Air) — A monster with this ability regains the given number of Hit Points each round at the beginning of its turn.
Sirocco Breath (air, arcane) — The air scamp creates cutting winds in a 15-foot cone that deal 2d6 slashing damage to each creature within the area (DC 17 Reflex save). A creature that fails its save is also pushed back 10 feet.

The air scamp can't use Sirocco Breath again for 1d4 rounds.
Arcane Innate Spells DC 17, attack +9
2nd Blur
1st Gust of Wind

WORKS WELL WITH

AnvilLAND / AERIALA grounded bulwark holds melee attention while the scamp harries from the air, out of Reactive Strike range.
SniperLAND / AERIALA precise ranged attacker benefits when the cone's push scatters a cluster into more exposed lines of fire.
CrasherLAND / AERIALA heavy melee bruiser can capitalize on targets pushed and Off-Guard from a failed Reflex save.

PUNISHES

✖ clumping✖ melee reliance✖ standing still
Works well with · Punishes · Pairing advice Unlock with Tactics

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Stat block data sourced from the Foundry VTT PF2E system under the Apache License 2.0. Source book: Pathfinder Monster Core.

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