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Albino Giant Bat

Creature 5 — animal

Pre-Remaster content. May include legacy alignment.

CrasherLANDAERIALanimal

Source: crown-of-the-kobold-king-bestiary (Pre-Remaster)

Perception +15; echolocation 40 feet, low-light-vision
Skills acrobatics +12, athletics +12, stealth +12
Str
+5
Dex
+3
Con
+4
Int
-4
Wis
+4
Cha
-2
AC 22 Fort +15 Ref +12 Will +11
HP 72
Speed 15 feet, fly 30 feet

Offense

Melee Fangs +14, Damage 2d8+7 slashing
Melee Wings (agile) +14, Damage 2d4+7 piercing

Abilities

Echolocation (Precise) 40 feet — A bat can use its hearing as a precise sense at the listed range.
Wing Thrash

WORKS WELL WITH

AnvilLANDA ground-based tank keeps melee combatants occupied while this creature harries from above.
SnareAERIAL / LANDA controller that grounds or restrains a target compounds the pressure of this creature's hit-and-run passes.
SniperAERIALA ranged aerial partner shares the vertical space to cover this creature's blind spots while it dives in and out.

PUNISHES

✖ melee-only tactics✖ standing still✖ darkness reliance
Pairing with ground-locked allies wastes its aerial mobility; it is best paired with partners that can contest the same airspace.
Works well with · Punishes · Pairing advice Unlock with Tactics

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Stat block data sourced from the Foundry VTT PF2E system under the Apache License 2.0. Source book: Pathfinder Adventure: Crown of the Kobold King.

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