"Lucky" Lanks
Creature 5 (unique) — halfling, humanoid
Pre-Remaster content. May include legacy alignment.
FlankerShadeLANDhalflinghumanoid
Source: outlaws-of-alkenstar-bestiary (Pre-Remaster)
Perception +11
Languages common
Skills acrobatics +13, deception +13, diplomacy +13, intimidation +13, stealth +13, thievery +13
Str
+2
Dex
+4
Con
+0
Int
+2
Wis
+0
Cha
+4
Items Coat Pistol, Dagger (4), Shortsword, Thieves' Tools, Feather Token (Chest), Hunting Spider Venom (3)
AC 20
Fort +9
Ref +15
Will +12
HP 70
Speed 25 feet
Offense
Melee Shortsword (agile, finesse, magical, versatile-s) +16, Damage 2d6+4 piercing
Melee Dagger (agile, finesse, versatile-s) +15, Damage 1d4+4 piercing
Ranged Dagger (agile, thrown-10, versatile-s) +15, Damage 1d4+4 piercing
Ranged Coat Pistol (concealable, concussive, fatal-d8, reload-1) +15, range increment 30 feet, Damage 1d4+4 piercing
Abilities
Scoundrel's Feint — When Lanks successfully Feints, his target is Off-Guard against his attacks until the end of his next turn. On a critical success, the target is off-guard against all attacks until the end of Lanks's next turn.
Sneak Attack — Lanks deals an additional 2d6 precision damage to Off-Guard creatures.
WORKS WELL WITH
AnvilLANDA durable front-liner holds priority so this striker can Feint safely and cash in its precision damage.
SnareLANDA controller that already puts a target Off-Guard stacks with this creature's own Feint for a near-certain critical opening.
SniperLANDA ranged partner punishes any target this creature has already exposed as Off-Guard from range.
PUNISHES
✖ low Perception✖ isolated targets✖ melee reliance
Avoid stacking with another Flanker; only one Feint is needed each round and duplicates compete for the same target.
Works well with · Punishes · Pairing advice
Unlock with Tactics
Run "Lucky" Lanks in the encounter builder — free, no install.
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