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Anarchic Living Graffiti

Creature 0 (rare) — construct

Pre-Remaster content. May include legacy alignment.

ShadeLANDconstruct

Source: sky-kings-tomb-bestiary (Pre-Remaster)

Perception +6; darkvision
Languages dwarven, protean; (can't speak)
Skills acrobatics +6, crafting +3, deception +5, stealth +6
Str
+2
Dex
+3
Con
+0
Int
-2
Wis
+0
Cha
+1
AC 15 Fort +6 Ref +8 Will +6
HP 16
Speed 25 feet

Offense

Melee Fist (agile, finesse, unarmed) +8, Damage 1d6+2 bludgeoning
Ranged Paint (nonlethal) +8, range increment 20 feet, Damage 1d4+2 bludgeoning plus Splatter

Abilities

Backdrop — When a creature attempts to Strike a living graffiti and critically misses, the attacker hits the surface behind the living graffiti.
Surface-Bound — A living graffiti can move only along flat surfaces. If the surface it's on is destroyed, the graffiti takes 1d6 untyped damage and is shunted to the nearest flat surface. If there's no flat surface within 5 feet, the graffiti is destroyed.
Splatter — A living graffiti splatters paint into a creature's face with its paint Strike. On a hit, the target is Dazzled for 1 round or until it Interacts to remove the paint from its face.

WORKS WELL WITH

AnvilLANDAn anvil draws melee attention, solving the positioning tension of keeping attackers off the fragile graffiti.
FlankerLANDA flanker exploits the dazzled condition, resolving the numbers tension of overcoming the graffiti's limited damage output.

PUNISHES

✖ melee pressure✖ tunnel vision
Works well with · Punishes · Pairing advice Unlock with Tactics

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Stat block data sourced from the Foundry VTT PF2E system under the Apache License 2.0. Source book: Pathfinder #193: Mantle of Gold.

This stat block is Open Game Content, used under the Open Game License 1.0a (full license text) and not under the ORC License. The Section 15 copyright notice required by that license is reproduced in full on our licenses page.

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