Badger
Creature 0 — animal
CrasherLANDSUBTERRANEANanimal
The typical badger has dark, brownish-gray fur highlighted with white markings, particularly on the head, giving it a striped mask of fur around its eyes. A threatened badger can swiftly become a ferocious combatant that typically fights until slain.
Source: pathfinder-monster-core-2
Perception +6; low-light-vision, scent (imprecise) 30 feet
Skills athletics +4, stealth +6
Str
+0
Dex
+1
Con
+2
Int
-5
Wis
+2
Cha
-2
AC 15
Fort +8
Ref +5
Will +6
HP 15
Speed 25 feet, burrow 10 feet
Offense
Melee Jaws (unarmed) +8, Damage 1d8 piercing
Melee Claw (agile, unarmed) +8, Damage 1d6 slashing
Abilities
Ferocity —
WORKS WELL WITH
SnareLAND / SUBTERRANEANA controller that pins a target lets the tenacious brawler keep landing bites even after being reduced near zero Hit Points.
FlankerLAND / SUBTERRANEANA mobile skirmisher opens the same flank the burrowing charge exploits, splitting the party's attention across two angles.
WeaverLAND / SUBTERRANEANA support caster keeps the tenacious brawler relevant by extending its actions with buffs after it is nearly downed.
PUNISHES
✖ underestimating low-HP threats✖ melee crowding✖ ignoring flanks
Works well with · Punishes · Pairing advice
Unlock with Tactics
Run Badger in the encounter builder — free, no install.
Open in PathfinderGM →