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Badger

Creature 0 — animal

CrasherLANDSUBTERRANEANanimal

The typical badger has dark, brownish-gray fur highlighted with white markings, particularly on the head, giving it a striped mask of fur around its eyes. A threatened badger can swiftly become a ferocious combatant that typically fights until slain.

Source: pathfinder-monster-core-2

Perception +6; low-light-vision, scent (imprecise) 30 feet
Skills athletics +4, stealth +6
Str
+0
Dex
+1
Con
+2
Int
-5
Wis
+2
Cha
-2
AC 15 Fort +8 Ref +5 Will +6
HP 15
Speed 25 feet, burrow 10 feet

Offense

Melee Jaws (unarmed) +8, Damage 1d8 piercing
Melee Claw (agile, unarmed) +8, Damage 1d6 slashing

Abilities

Ferocity

WORKS WELL WITH

SnareLAND / SUBTERRANEANA controller that pins a target lets the tenacious brawler keep landing bites even after being reduced near zero Hit Points.
FlankerLAND / SUBTERRANEANA mobile skirmisher opens the same flank the burrowing charge exploits, splitting the party's attention across two angles.
WeaverLAND / SUBTERRANEANA support caster keeps the tenacious brawler relevant by extending its actions with buffs after it is nearly downed.

PUNISHES

✖ underestimating low-HP threats✖ melee crowding✖ ignoring flanks
Works well with · Punishes · Pairing advice Unlock with Tactics

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Stat block data sourced from the Foundry VTT PF2E system under the Apache License 2.0. Source book: Pathfinder Monster Core 2.

This stat block is Remaster content, used under the ORC License. Reserved Material and Product Identity remain the property of Paizo Inc.

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