Android Infiltrator
Creature 2 (rare) — android, humanoid
Pre-Remaster content. May include legacy alignment.
FlankerShadeLAND
Androids possess synthetic bodies inhabited by living souls. These technological organisms first came to Golarion from another world when their starship crashed, scattering wreckage all across Numeria in an event known as the Rain of Stars. Feared by local Kellids and enslaved by the Technic League, androids on Golarion have spent eons being hated and hunted. Many androids survive by adopting human customs and hiding in plain sight, while others become criminals, hermits, or nomads. Designed to
Source: pathfinder-bestiary-3 (Pre-Remaster)
Perception +6; low-light-vision
Languages androffan, common
Skills acrobatics +8, athletics +6, crafting +7, deception +3, Engineering Lore +7, society +7, stealth +10, thievery +8
Str
+2
Dex
+4
Con
+2
Int
+3
Wis
+0
Cha
-1
Items Shortsword, Hand Crossbow
AC 18
Fort +8
Ref +10
Will +4
+1 circumstance to all saves vs. disease, poison, and radiation
HP 28
Speed 25 feet
Offense
Melee Shortsword (agile, finesse, versatile-s) +10, Damage 1d6+2 piercing
Melee Fist (agile, finesse, nonlethal, unarmed) +10, Damage 1d4+2 bludgeoning
Ranged Hand Crossbow (reload-1) +10, range increment 60 feet, Damage 1d6 piercing
Abilities
+1 Circumstance to All Saves vs. Disease, Poison, and Radiation —
Emotionally Unaware — The android takes a -1 circumstance penalty to Diplomacy and Performance checks, and to Perception checks to Sense Motive.
Nanite Surge —
Sneak Attack — The android infiltrator deals an additional 1d6 precision damage to Off-Guard creatures.
WORKS WELL WITH
AnvilLANDAn Anvil engages enemies head-on, creating flanking opportunities that enable the infiltrator's Sneak Attack.
WeaverLANDA Weaver's control effects render targets off-guard, guaranteeing precision damage without risky positioning.
SniperLANDA Sniper pressures from range while the infiltrator identifies and flanks priority targets.
PUNISHES
✖ off-guard✖ isolated targets
Stacking Flankers leaves the party without a durable frontline to pin enemies in place.
Works well with · Punishes · Pairing advice
Unlock with Tactics
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