Angazhani
Creature 8 — beast
Pre-Remaster content. May include legacy alignment.
CrasherAnvilLANDVERTICALbeast
Angazhanis lurk in the depths of the world's jungles, where these sapient, four-armed apes prey on any creatures they deem lesser than themselves. They're purportedly the divine minions of Angazhan, demon lord of apes. While many angazhanis do worship this foul god, scarce evidence exists to support their claim to fiendish heritage. Jungle-dwelling people know well to steer clear of suspected angazhani territories; angazhanis of such areas don't slaughter outright, often capturing trespassers to
Source: pathfinder-bestiary-3 (Pre-Remaster)
Perception +18; darkvision
Languages chthonian, common, mwangi
Skills athletics +20, intimidation +15, religion +16, survival +16
Str
+6
Dex
+4
Con
+5
Int
-1
Wis
+4
Cha
+3
AC 26
Fort +19
Ref +16
Will +14
HP 180
Speed 25 feet, climb 25 feet
Offense
Melee Fist (reach-10, unarmed) +20, Damage 2d8+9 bludgeoning
Melee Jaws (unarmed) +20, Damage 2d12+9 piercing
Abilities
Defensive Disarm —
Defensive Slam — The angazhani uses their arms to defend themself while attacking. The angazhani Strikes once and gains a +2 circumstance bonus to AC until the start of their next turn.
Focused Slam — The angazhani beats a single opponent with all four of their brawny arms, leaving their foe nowhere to dodge.
The angazhani makes a fist Strike. On a successful attack, they deal fist damage to the target plus an additional 3d8 damage, and they meet the requirements to Rend the target this turn, even if they didn't hit on two consecutive Strikes. Even on a failed attack, the angazhani deals the damage from one fist Strike to the target, though they still miss completely on a critical failure.
This ability counts as four attacks toward an angazhani's multiple attack penalty. After using this ability, the angazhani is Off-Guard until the beginning of their next turn.
The angazhani makes a fist Strike. On a successful attack, they deal fist damage to the target plus an additional 3d8 damage, and they meet the requirements to Rend the target this turn, even if they didn't hit on two consecutive Strikes. Even on a failed attack, the angazhani deals the damage from one fist Strike to the target, though they still miss completely on a critical failure.
This ability counts as four attacks toward an angazhani's multiple attack penalty. After using this ability, the angazhani is Off-Guard until the beginning of their next turn.
Pummeling Charge — The angazhani rushes up to a foe at extreme speed and slams down with their fists. The angazhani Strides or Climbs up to three times, then makes two fist Strikes against one enemy within reach.
Rend — Fist
A Rend entry lists a Strike the monster has.
Requirements The monster hit the same enemy with two consecutive Strikes of the listed type in the same round.
Effect The monster automatically deals that Strike's damage again to the enemy.
A Rend entry lists a Strike the monster has.
Requirements The monster hit the same enemy with two consecutive Strikes of the listed type in the same round.
Effect The monster automatically deals that Strike's damage again to the enemy.
Divine Innate Spells DC 24, attack +16
6th Dominate
1st Fear (×2)
WORKS WELL WITH
FlankerLAND / VERTICALCrasher draws enemy attention with Pummeling Charge, resolving the priority tension so the Flanker can circle into flanking position.
WeaverLAND / VERTICALWeaver funnels enemies into the Crasher's reach-10 fists and vertical climb path, solving the positioning challenge of closing the gap.
MenderLAND / VERTICALCrasher absorbs heavy return fire after charging in, and the Mender relieves the numbers tension by keeping it upright.
PUNISHES
✖ ranged parties✖ standing still✖ clumping
Works well with · Punishes · Pairing advice
Unlock with Tactics
Run Angazhani in the encounter builder — free, no install.
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