Ankhrav Hive Mother
Creature 8 (uncommon) — animal
CrasherAnvilLANDSUBTERRANEANanimalbeastacid
Ankhrav hive mothers are fearsome predators that one can easily distinguish from the typical ankhrav not only by their greater size, but the presence of a large pair of razor-sharp, mantis-like arms. Ankhravs are immense, burrowing, and insectile predators, considered by inhabitants of the rural areas of the world to be an all-too-common plague.
Source: pathfinder-monster-core
Perception +16; darkvision, tremorsense (imprecise) 90 feet
Skills acrobatics +13, athletics +20, stealth +11, survival +16
Str
+6
Dex
+1
Con
+4
Int
-4
Wis
+2
Cha
-2
AC 29
Fort +18
Ref +15
Will +14
HP 120
Speed 25 feet, burrow 20 feet
Offense
Melee Mandibles (acid) +20, Damage 2d8+6 piercing plus 2d6 acid
Ranged Acid Spit (acid) +17, range 30 feet, Damage 5d6 acid
Abilities
Tremorsense (Imprecise) 90 feet — Tremorsense allows a monster to feel the vibrations through a solid surface caused by movement. It is an imprecise sense with a limited range (listed in the ability). Tremorsense functions only if the monster is on the same surface as the subject, and only if the subject is moving along (or burrowing through) the surface.
Reactive Strike —
Armor-Rending Bite — The hive mother makes a mandibles Strike; if the Strike hits, the target's armor takes the damage and the acid damage bypasses the armor's Hardness.
Frenzy Pheromone — The hive mother unleashes a pheromone that causes all other ankhravs within a 100-foot emanation to become Quickened until the start of the hive mother's next turn, and they can use the extra action only for Burrow, Stride, or Strike actions.
The hive mother can't unleash the pheromone again for 1d4 rounds.
The hive mother can't unleash the pheromone again for 1d4 rounds.
Spray Acid (acid) — The hive mother spews acid in a 60-foot cone, dealing 8d6 acid plus 1d6 persistent acid{8d6 acid damage and 1d6 persistent acid damage} (DC 26 Reflex save).
It can't spew acid again for 1d4 rounds.
It can't spew acid again for 1d4 rounds.
WORKS WELL WITH
SniperLAND / SUBTERRANEANA ranged striker adds damage from outside the acid cone while its Reactive Strike discourages melee from disengaging.
SnareLAND / SUBTERRANEANA controller that creates difficult terrain compounds the disruption of its burrowing ambush.
WeaverLAND / SUBTERRANEANA caster's area spells layer onto the acid cone to punish enemies who group up after the ambush.
PUNISHES
✖ clumping✖ melee reliance✖ reliance on armor for AC
Its pheromone buff only benefits others of its own kind, so pairing with unrelated allies wastes that signature ability.
Works well with · Punishes · Pairing advice
Unlock with Tactics
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