← Bestiary index

Balisse

Creature 8 — angel, celestial, holy

MenderAERIALLANDcelestialfire

Balisses, or confessor angels, seek to assist mortals ensnared by moral dilemmas or crises of faith. They prefer to guide people to their own decisions rather than demand obedience to a higher cause, as intrinsic belief is even more powerful than unquestioning obedience. While most balisses are fundamentally honest, they use their guiding angel ability to seem less intimidating and decrease the chance the mortal will simply acquiesce to the opinion of an obviously divine being. While balisses c

Source: pathfinder-monster-core

Perception +18; darkvision; (+20 to detect lies and illusions)
Languages diabolic, draconic, empyrean; Truespeech
Skills acrobatics +14, diplomacy +17, religion +18
Str
+5
Dex
+2
Con
+4
Int
+1
Wis
+6
Cha
+5
Items Scimitar
AC 26 Fort +16 Ref +12 Will +18 +1 status to all saves vs. magic
HP 145
Resistances fire 15
Weaknesses unholy 10
Speed 30 feet, fly 40 feet

Offense

Melee Scimitar (fire, forceful, holy, magical, sweep) +20, Damage 2d6+8 slashing plus 1d6 fire

Abilities

+2 Bonus on Perception to Detect lies and illusions
At-Will Spells — The monster can cast its at-will spells any number of times without using up spell slots.
Constant Spells — A constant spell affects the monster without the monster needing to cast it, and its duration is unlimited. If a constant spell gets counteracted, the monster can reactivate it by spending the normal spellcasting actions the spell requires.
+1 Status to All Saves vs. Magic
Confessor's Aura (aura, divine, mental) — 20 feet.

Creatures in the balisse's aura are subject to Ring of Truth (DC 23 Will). Additionally, if these creatures choose to honestly express their own conflicted feelings, the aura makes it easier for them to put words to those feelings.
Brand of the Impenitent (curse, divine) — Frequency once per day

Effect The balisse marks a creature within their confessor's aura as irredeemable. They can do so only after a failed attempt to convince the creature to repent. The touched creature takes a –1 status penalty to AC and saves, reduces all its resistances by 2, and gains weakness 2 to holy. The duration depends on the target's DC 26 Will save.

Critical Success The creature is unaffected.

Success The duration is 1 round.

Failure The duration is 1 day.

Critical Failure The duration is unlimited.
Guiding Angel (concentrate, divine) —
Divine Innate Spells DC 26, attack +18
5th Truespeech (Constant)
4th Divine Wrath
3rd Paralyze
2nd Cleanse Affliction, Clear Mind (At Will), Invisibility (At Will) (Self Only)
1st Heal

WORKS WELL WITH

AnvilAERIAL / LANDDivine healing and protective magic sustain a frontline defender while the Confessor's Aura debuffs nearby enemies.
CrasherAERIAL / LANDSupport spells and the sweep scimitar complement an aggressive ally pressing into enemy lines.
FlankerAERIAL / LANDThe sweep trait punishes clustered enemies the flanker helps create while healing sustains their positioning.

PUNISHES

✖ lying✖ unholy
Works well with · Punishes · Pairing advice Unlock with Tactics

PathfinderGM is an independent tool and is not affiliated with Paizo Inc. Pathfinder and associated marks are trademarks of Paizo Inc., used under the Community Use Policy.

Stat block data sourced from the Foundry VTT PF2E system under the Apache License 2.0. Source book: Pathfinder Monster Core.

This stat block is Remaster content, used under the ORC License. Reserved Material and Product Identity remain the property of Paizo Inc.

Full licenses · Privacy · Terms · Walkthrough

Run Balisse in the encounter builder — free, no install.

Open in PathfinderGM →