Bloom Wyvern
Creature 8 (unique) — dragon
Pre-Remaster content. May include legacy alignment.
CrasherLANDAERIALdragon
A wyvern is a venomous drake with a well-earned reputation for impatience and aggression. As much as 15 feet long and weighing up to 1,000 pounds, a wyvern's resilient body allows it to crash talons-first into large prey without serious risk to itself. A wyvern uses its momentum to stun its target before injecting it with searing venom or carrying it over the side of a nearby cliff. Because a wyvern lacks the strength to haul its prey all the way to its nest intact, it is far more likely to lift
Source: kingmaker-bestiary (Pre-Remaster)
Perception +16; darkvision, scent (imprecise) 30 feet
Languages draconic
Skills acrobatics +17, athletics +18, stealth +15
Str
+6
Dex
+3
Con
+4
Int
-2
Wis
+4
Cha
+0
AC 27
Fort +18
Ref +13
Will +16
HP 135
Immunities paralyzed, unconscious
Speed 20 feet, fly 60 feet
Offense
Melee Fangs (reach-10) +20, Damage 2d12+9 piercing
Melee Claw (unarmed) +20, Damage 2d10+9 slashing plus Grab
Melee Stinger (agile, reach-10) +18, Damage 2d6+5 piercing plus Wyvern Venom
Abilities
Attack of Opportunity —
Savage —
Powerful Dive (move) — The wyvern Flies up to its fly Speed and must both move forward at least 20 feet and descend at least 10 feet. If it ends the movement within melee reach of at least one enemy its size or smaller, it can make a claw Strike against that enemy. If the claw hits, as a free action the wyvern can either automatically Grab the target or knock it Prone.
Punishing Momentum —
Wyvern Venom (poison) — Saving Throw DC 26 Fortitude
Maximum Duration 6 rounds
Stage 1 5d6 poison damage (1 round)
Stage 2 6d6 poison damage (1 round)
Stage 3 8d6 poison damage (1 round)
Maximum Duration 6 rounds
Stage 1 5d6 poison damage (1 round)
Stage 2 6d6 poison damage (1 round)
Stage 3 8d6 poison damage (1 round)
Grab —
WORKS WELL WITH
AnvilLAND / AERIALThe wyvern's dive-and-grab pulls a target out of formation into the anvil's kill zone for a coordinated takedown.
SniperLAND / AERIALEnemies locked in melee by the wyvern's grab and attack of opportunity provide safe stationary targets for ranged damage.
PUNISHES
✖ clumping✖ low Fortitude✖ kiting
Works well with · Punishes · Pairing advice
Unlock with Tactics
Run Bloom Wyvern in the encounter builder — free, no install.
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