Boar
Creature 2 — animal
CrasherAnvilLANDanimal
Boars are omnivorous mammals, hunted heavily because their meat is considered a delicacy. Boars are most likely to attack humanoids either in self-defense or during their mating season in the winter months, when the males grow an extra inch of tissue to protect their organs as they fight off rivals. Of course, in some cultures, boars are trained to become much more aggressive so they can fill the roles of warbeast and guardian. When such boars escape back into the wild, they can become true terr
Source: pathfinder-monster-core
Perception +8; low-light-vision, scent (imprecise) 30 feet
Skills acrobatics +5, athletics +8, survival +8
Str
+4
Dex
+1
Con
+4
Int
-4
Wis
+2
Cha
-3
AC 15
Fort +10
Ref +5
Will +8
HP 40
Speed 40 feet
Offense
Melee Tusk (unarmed) +10, Damage 2d6+4 piercing
Abilities
Ferocity —
Boar Charge — The boar Strides twice and then makes a tusk Strike. As long as it moved at least 20 feet, it gains a +2 circumstance bonus to its attack roll.
WORKS WELL WITH
AnvilLANDA durable frontline ally holds the line while the boar charges in from range.
SnareLANDA controller keeps targets from retreating out of charge range.
PUNISHES
✖ standing still✖ clumping
Works well with · Punishes · Pairing advice
Unlock with Tactics
Run Boar in the encounter builder — free, no install.
Open in PathfinderGM →