Bone Scavenger
Creature 0 — humanoid, kholo
FlankerLANDAMBUSH
Kholos have a strong connection to their ancestors, often using their bones as art and weapons to further honor them. Bone scavengers are sent to the fields after a battle to collect the bones of their fellow allies. They often eschew the pack hunting techniques of other kholos, spreading out among their foes when encountered in groups. These pragmatic hunters have earned a very poor reputation for their brutality in battle and worship of demons. While many kholos live up to the terrible stories
Source: pathfinder-npc-core
Perception +6; low-light-vision
Languages common, kholo
Skills acrobatics +5, athletics +2, deception +4, stealth +6, survival +4
Str
+2
Dex
+3
Con
+1
Int
-1
Wis
+1
Cha
+0
Items Dagger (2)
AC 16
Fort +3
Ref +6
Will +3
HP 16
Speed 25 feet
Offense
Melee Dagger (agile, finesse, versatile-s) +6, Damage 1d4+2 piercing
Ranged Dagger (agile, finesse, thrown-10, versatile-s) +6, Damage 1d4+2 piercing
Melee Jaws (unarmed) +5, Damage 1d6+2 piercing
Abilities
Bone Armor —
Rugged Travel — A kholo ignores the first square of difficult terrain they move into each time they Step or Stride.
WORKS WELL WITH
AnvilLANDAnvil holds enemy attention on the front line while this high-mobility flanker uses Stealth (+6) and Rugged Travel to slip into flanking position and exploit flat-footed targets with agile dagger strikes
SnareLANDSnare imposes flat-footed or immobilized conditions that this flanker capitalizes on with agile weapons and easy positioning via Rugged Travel
PUNISHES
✖ FLAT_FOOTED
Works well with · Punishes · Pairing advice
Unlock with Tactics
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