Bronwyl Holloward
Creature 8 (unique) — dwarf, humanoid
Pre-Remaster content. May include legacy alignment.
ShadeWeaverLAND
Source: sky-kings-tomb-bestiary (Pre-Remaster)
Perception +15; darkvision
Languages aklo, common, draconic, dwarven, petran, sakvroth
Skills arcana +18, athletics +14, deception +17, diplomacy +13, occultism +16
Str
+3
Dex
+0
Con
+2
Int
+5
Wis
+1
Cha
+4
Items Light Hammer, Scroll of Translocate
AC 25
Fort +16
Ref +13
Will +17
HP 135
Resistances poison 8
Speed 30 feet
Offense
Ranged Light Hammer (agile, thrown-20) +18, Damage 2d6+5 bludgeoning
Ranged Light Hammer (agile, thrown-20) +18, Damage 2d6+5 bludgeoning
Abilities
Tormenter — Bronwyl deals an additional 2d6 mental damage with weapon Strikes against creatures that are Fatigued, Stupefied, or have persistent damage.
Arcane Prepared Spells DC 26, attack +20
4th Weapon Storm
3rd Fireball, Invisibility Sphere, Locate
2nd Acid Arrow, Dispel Magic, Knock, See the Unseen
1st Tailwind, True Strike (×2)
Cantrips (4th) Detect Magic, Electric Arc, Produce Flame, Shield
Occult Innate Spells DC 26, attack +20
2nd Blood Vendetta, Paranoia
Cantrips (2nd) Sigil
Arcane Focus Spells DC 26, attack +20; 2 Focus Points
1st Hand of the Apprentice
WORKS WELL WITH
AnvilLANDAnvil keeps enemies stationary while the Shade applies conditions that fuel Tormenter bonus damage.
CrasherLANDCrasher capitalizes on the Shade's condition application to surge past the party's defenses.
FlankerLANDFlanker pressures distracted targets while the Shade rotates spells for condition stacking.
PUNISHES
✖ low Will✖ low Fortitude
Works well with · Punishes · Pairing advice
Unlock with Tactics
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