Burning Mammoth Reaver
Creature 2 (rare) — human, humanoid
Pre-Remaster content. May include legacy alignment.
CrasherLANDhumanoid
Source: quest-for-the-frozen-flame-bestiary (Pre-Remaster)
Perception +8
Languages hallit
Skills athletics +8, intimidation +7 (+9 to Demoralize), nature +8, survival +8
Str
+4
Dex
+2
Con
+1
Int
+0
Wis
+2
Cha
+1
Items Battle Axe, Javelin (3), Tallow Bomb (Lesser) (2), Chain Shirt
AC 18
Fort +9
Ref +8
Will +6
HP 30
Speed 25 feet
Offense
Melee Battle Axe (sweep) +11, Damage 1d8+4 slashing plus Cut Down
Ranged Javelin (thrown-30) +9, Damage 1d6+4 piercing
Ranged Tallow Bomb (splash, thrown-20) +9, Damage 1d4 fire plus 1 fire
Abilities
Reaver's Howl — When the reaver attempts an Intimidation check to Demoralize, the reaver compares the result of the Intimidation check to the Will DC of each non-Burning Mammoth creature within 30 feet, determining the effect separately for each creature. The reaver's howl ignores the usual circumstance penalty to the Intimidation check for not speaking the same language as the target.
Spurred by Death —
Cut Down — When a reaver hits a creature with a battle axe Strike, the target must succeed at a DC 16 Fortitude save or fall Prone. If the creature critically fails its save, it takes 1d6 bludgeoning damage as it falls prone.
WORKS WELL WITH
AnvilLANDAnvil clusters enemies together, maximizing the Crasher's sweep axe multidamage and Reaver's Howl coverage.
FlankerLANDFlanker creates off-guard or frightened conditions, amplifying the Crasher's Cut Down proning and follow-up attacks.
WeaverLANDWeaver area-denies escape routes, keeping enemies within range of Reaver's Howl and preventing disengagement.
PUNISHES
✖ clumping✖ low Fortitude✖ low Will
Works well with · Punishes · Pairing advice
Unlock with Tactics
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