Cactus Leshy
Creature 2 — leshy, plant
Pre-Remaster content. May include legacy alignment.
SniperShadeLANDleshyplant
These little plants are known for their nettlesome attitude. Their personalities mirror the spines that sprout from all over their bodies, making them cantankerous and slightly prickly, though they are unswervingly loyal to those who earn their trust. At home in dry and arid landscapes, cactus leshys store water inside their bodies in order to survive these harsh conditions. Cactus leshys come in all different shapes and colors: tall and thin, with beautiful, vibrantly colored blooms on their h
Source: pathfinder-bestiary-3 (Pre-Remaster)
Perception +9; low-light-vision
Languages common, fey, wildsong; speak with plants (succulents only)
Skills nature +7, stealth +6, survival +7
Str
+3
Dex
+2
Con
+4
Int
-1
Wis
+3
Cha
+0
AC 18
Fort +10
Ref +6
Will +7
HP 30
Speed 25 feet
Offense
Melee Spine +11, Damage 1d8+3 piercing
Ranged Spine +11, range increment 30 feet, Damage 1d8+3 piercing
Abilities
Little Oasis — If a cactus leshy is willing, a creature can harvest enough water from the leshy's inner cavity to fill a single waterskin without harming them. Doing so again before the leshy can replenish the water causes the leshy to immediately suffer from dehydration.
Spiny Body — A cactus leshy is covered in spines. A creature that Grabs the cactus leshy takes 1d8+3 piercing damage.
Verdant Burst — When a cactus leshy dies, a burst of primal energy explodes from its body, restoring 2d8 healing Hit Points to each plant creature in a 30-foot emanation. This area sprouts cacti, becoming difficult terrain. If the terrain is not a viable environment for the cacti, they wither after 24 hours.
Change Shape (concentrate, polymorph, primal) — The cactus leshy transforms into a Small cactus. This ability otherwise uses the effects of One with Plants.
The monster changes its shape indefinitely. It can use this action again to return to its natural shape or adopt a new shape. Unless otherwise noted, a monster cannot use Change Shape to appear as a specific individual. Using Change Shape counts as creating a disguise for the Impersonate use of Deception. The monster's transformation automatically defeats Perception DCs to determine whether the creature is a member of the ancestry or creature type into which it transformed, and it gains a +4 status bonus to its Deception DC to prevent others from seeing through its disguise. Change Shape abilities specify what shapes the monster can adopt. The monster doesn't gain any special abilities of the new shape, only its physical form. For example, in each shape, it replaces its normal Speeds and Strikes, and might potentially change its senses or size. Any changes are listed in its stat block.
The monster changes its shape indefinitely. It can use this action again to return to its natural shape or adopt a new shape. Unless otherwise noted, a monster cannot use Change Shape to appear as a specific individual. Using Change Shape counts as creating a disguise for the Impersonate use of Deception. The monster's transformation automatically defeats Perception DCs to determine whether the creature is a member of the ancestry or creature type into which it transformed, and it gains a +4 status bonus to its Deception DC to prevent others from seeing through its disguise. Change Shape abilities specify what shapes the monster can adopt. The monster doesn't gain any special abilities of the new shape, only its physical form. For example, in each shape, it replaces its normal Speeds and Strikes, and might potentially change its senses or size. Any changes are listed in its stat block.
Prickly Burst — Frequency once per day
Effect The cactus leshy shoots their spines in every direction. All creatures in a 10-foot emanation take 3d6 piercing damage (DC 18 Reflex save).
Effect The cactus leshy shoots their spines in every direction. All creatures in a 10-foot emanation take 3d6 piercing damage (DC 18 Reflex save).
Primal Innate Spells DC 18, attack +10
4th Speak with Plants
WORKS WELL WITH
AnvilLANDA front-liner keeps enemies engaged in melee range, exactly where the area burst of spines does the most damage.
SnareLANDA controller that clusters enemies together multiplies the value of the reflex-save burst attack.
WeaverLANDAdditional Reflex-targeting debuffs stack with the spine burst against enemies who fail their saves.
PUNISHES
✖ clumping✖ grapple reliance✖ low Reflex
Works well with · Punishes · Pairing advice
Unlock with Tactics
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