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Crownbound Constellation

Creature 8 (uncommon) — astral

CrasherSniperLANDastral

Crownbound constellations are the essence of stars granted sentience by the goddess Desna, who created them to survey the vastness of space and help her craft the galaxy. Their intergalactic travels once took them far, but Lamashtu sought to ensnare Desna's creation. The Mother of Beasts lured them to Golarion and then, exploiting the power of Golarion's sun, corrupted their ability to star travel. Stranded on the planet and unable to bear sunlight, these creatures traveled to the Crown of the W

Source: gatewalkers-bestiary

Perception +19; darkvision
Languages aklo
Skills acrobatics +16, athletics +21, Lamashtu Lore +14, Star Lore +16, stealth +16
Str
+7
Dex
+4
Con
+6
Int
+4
Wis
+3
Cha
+3
AC 30 (all-around vision) Fort +19 Ref +16 Will +13
HP 98
Immunities electricity, precision, swarm-mind, holy
Resistances bludgeoning 5, slashing 8, piercing 8
Weaknesses area-damage 8, splash-damage 8
Speed 40 feet

Offense

Melee Star Greatsword (magical, versatile-p) +21, Damage 2d12+10 slashing plus Starburst
Ranged Star Composite Longbow (deadly-d10, magical, reload-0, volley-30) +18, range increment 100 feet, Damage 2d8+7 piercing plus Starburst

Abilities

All-Around Vision — This monster can see in all directions simultaneously and therefore can't be flanked.
Reactive Strike
Solar Instability — The crownbound constellation is Fatigued and Invisible when in direct contact with the rays of the sun.
Starlight (aura, light) — 15 feet. The glow of the crownbound constellation creates dim light. It can suppress or resume this ability as a free action.
Dazzling Assault (visual) — Each enemy in the crownbound constellation's space takes 7d4 bludgeoning (DC 23 Reflex). Creatures that fail this save are also Dazzled until the end of their next turn.
Star Weapons — The crownbound constellation reforms its two weapons as +1 striking common or uncommon simple or martial weapons. These star weapons can't be disarmed, broken, dropped, destroyed, or stolen. Ranged star weapons don't require ammunition and those with a reload of 2 have a reload of 0 instead. When the crownbound constellation dies or uses its swarm shape its star weapons disappear.
Starburst (visual) — A creature that takes damage from a crownbound constellation's attack must succeed at a DC 23 Fortitude save or be Dazzled for 1 minute.
Swarm Shape (concentrate) — The crownbound constellation disperses into a shapeless swarm of Small stars. It drops all held, worn, and carried items. While discorporated, the crownbound constellation can't use attack actions, but it has a fly Speed of 40 feet and can move through areas small enough for its individual stars to fit without having to Squeeze. It can use Swarm Shape again to coalesce back into its normal form, at which point its star weapons reappear.

WORKS WELL WITH

AnvilLANDAn anvil draws attacks while the crasher maneuvers for reactive strikes.
WeaverLANDA weaver herds enemies into the crasher's area-of-effect zone.
ShadeLANDA shade exploits the chaos created by the crasher's dazzling assaults.

PUNISHES

✖ clumping
Works well with · Punishes · Pairing advice Unlock with Tactics

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Stat block data sourced from the Foundry VTT PF2E system under the Apache License 2.0. Source book: Pathfinder Adventure Path: Gatewalkers.

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