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Deadtide Skeleton Guard

Creature -1 — mindless, skeleton, undead, unholy

Pre-Remaster content. May include legacy alignment.

CrasherLANDundeadskeletonunholy

The most common skeletal minions are mere guardians. Made from bones held together by foul necromancy, skeletons are among the most common types of undead, found haunting old dungeons and forgotten cemeteries.

Source: abomination-vaults-bestiary (Pre-Remaster)

Perception +2; darkvision
Skills acrobatics +6, athletics +3
Str
+2
Dex
+4
Con
+0
Int
-5
Wis
+0
Cha
+0
AC 16 Fort +2 Ref +8 Will +2
HP 4 (void healing)
Immunities bleed, death-effects, disease, paralyzed, poison, unconscious, mental
Resistances cold 5, electricity 5, fire 5, piercing 5, slashing 5
Speed 25 feet

Offense

Melee Claw (agile, finesse, unarmed) +6, Damage 1d4+2 slashing

Abilities

Void Healing — A creature with void healing draws health from void energy rather than vitality energy. It is damaged by vitality damage and is not healed by vitality healing effects. It does not take void damage, and it is healed by void effects that heal undead.

WORKS WELL WITH

AnvilLANDA durable frontline fixes the party's priority target while a wave of these expendable attackers threatens the flanks and drains actions.
SniperLANDRanged damage handles the higher-value threat while these disposable melee attackers keep the party occupied with incidental Strikes.
SnareLANDA controller that locks down mobility prevents the party from cleanly disengaging from these cheap attackers to focus a bigger threat.

PUNISHES

✖ low damage output✖ piercing or slashing reliance✖ single-target focus
Avoid overloading an encounter with only these weak attackers; without a real damage threat behind them the party can grind through with minimal risk.
Works well with · Punishes · Pairing advice Unlock with Tactics

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Stat block data sourced from the Foundry VTT PF2E system under the Apache License 2.0. Source book: Pathfinder Abomination Vaults Hardcover Compilation.

This stat block is Open Game Content, used under the Open Game License 1.0a (full license text) and not under the ORC License. The Section 15 copyright notice required by that license is reproduced in full on our licenses page.

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