Dewey Daystar
Creature 2 (unique) — leshy, plant
Pre-Remaster content. May include legacy alignment.
MenderSnareLANDplant
Source: outlaws-of-alkenstar-bestiary (Pre-Remaster)
Perception +10; low-light-vision
Languages common, draconic, fey, wildsong; speak with plants (succulents only)
Skills acrobatics +6, Alkenstar Lore +5, intimidation +8, medicine +8, nature +8, survival +8
Str
+0
Dex
+2
Con
+3
Int
+1
Wis
+4
Cha
+4
Items Wand of Heal (Level 1), Gold Pieces (30)
AC 16
Fort +7
Ref +6
Will +10
HP 40
Speed 25 feet
Offense
Melee Spine (finesse, unarmed) +8, Damage 1d8+3 piercing
Ranged Spine (unarmed) +8, range increment 20 feet, Damage 1d6+3 piercing
Abilities
Spiny Body — A cactus leshy is covered in spines. A creature that Grabs the cactus leshy takes 1d8+3 piercing damage.
Verdant Burst — When Dewey Daystar dies, a burst of primal energy explodes from his body, restoring 2d8 healing to each plant creature in a 30-foot emanation. This area fills with cacti, becoming difficult terrain. If the terrain is not a viable environment for the cacti, they wither after 24 hours.
Primal Innate Spells DC 18, attack +10
1st Heal, Hydraulic Push, Magic Fang
Cantrips (1st) Acid Splash, Dancing Lights, Guidance, Stabilize, Tanglefoot
WORKS WELL WITH
AnvilLANDAnvil draws grapples that Dewey punishes with Spiny Body while receiving healing support.
WeaverLANDWeaver controls enemy movement into difficult terrain created by Verdant Burst.
PUNISHES
✖ grappling✖ melee reliance
Works well with · Punishes · Pairing advice
Unlock with Tactics
Run Dewey Daystar in the encounter builder — free, no install.
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