← Bestiary index

Dybbuk

Creature 15 (uncommon) — incorporeal, spirit, undead, unholy

ShadeWeaverAERIALundeadspiritincorporealunholy

The discorporated spirits called dybbuks arise from souls denied respite in the afterlife, often because they committed some great transgression in life. These spirits are said to cling to life through possessing victims to escape the punishment awaiting them in the afterlife. Only by trapping, cowing, or destroying such spirits can a mortal hope to drive them back. Dybbuks, who are most often the spirits of men, hide within possessed victims. Their targets of possession are usually young women

Source: pathfinder-monster-core

Perception +27; darkvision
Languages aklo, chthonian, common; Telepathy 100 feet
Skills acrobatics +28, deception +31, diplomacy +27, intimidation +29, stealth +28
Str
-5
Dex
+7
Con
+0
Int
+1
Wis
+6
Cha
+8
AC 35 Fort +21 Ref +28 Will +29
HP 175 (void healing)
Immunities death-effects, disease, paralyzed, poison, precision, unconscious, bleed
Resistances all-damage (except force, ghost-touch, spirit, vitality) 10
Speed 0 feet, fly 50 feet

Offense

Melee Ghostly Hand (agile, finesse, magical, unholy) +28, Damage 3d10+14 void plus 2d6 spirit

Abilities

Telepathy 100 feet (aura, magical, mental) — A monster with telepathy can communicate mentally with any creatures within the listed radius, as long as they share a language. This doesn't give any special access to their thoughts, and communicates no more information than normal speech would.
At-Will Spells — The monster can cast its at-will spells any number of times without using up spell slots.
Frightful Presence (aura, emotion, fear, mental) — 30 feet. DC 33 Will

A creature that first enters the area must attempt a Will save.

Regardless of the result of the saving throw, the creature is temporarily immune to this monster's Frightful Presence for 1 minute.

Critical Success The creature is unaffected by the presence.

Success The creature is Frightened 1.

Failure The creature is Frightened 2.

Critical Failure The creature is Frightened 4.
Void Healing — A creature with void healing draws health from void energy rather than vitality energy. It is damaged by vitality damage and is not healed by vitality healing effects. It does not take void damage, and it is healed by void effects that heal undead.
Malevolent Possession (incapacitation, mental, occult, possession) — The dybbuk attempts to possess an adjacent corporeal creature. This has the same effect as the Possession spell (DC 34 Will) with an unlimited duration, except since the dybbuk doesn't have a physical body, they aren't Unconscious, and aren't Paralyzed when the effect ends, though they take 5d6 spirit damage if the body is knocked unconscious or killed.

If the dybbuk took control of the target with Malevolent Possession, when the dybbuk departs, the target has only incoherent memories of the interval it was possessed.
Occult Innate Spells DC 36, attack +30
6th Dominate, Never Mind
4th Rewrite Memory
3rd Chilling Darkness (×2)
2nd Telekinetic Maneuver (At Will)
1st Fear, Fear (At Will)
Cantrips (6th) Telekinetic Projectile

WORKS WELL WITH

CrasherAERIALA hard-hitting flier can finish off a target already Frightened or possessed before it recovers.
SnareAERIALA controller that pins a flier in place turns the possession attempt into a near-certain success.
AnvilAERIALA durable flier holds enemy attention aloft while this incorporeal caster works unseen at the fringes.

PUNISHES

✖ low Will✖ isolated targets✖ melee reliance
It has no land speed, so it contributes nothing once a fight is forced onto solid ground.
Works well with · Punishes · Pairing advice Unlock with Tactics

PathfinderGM is an independent tool and is not affiliated with Paizo Inc. Pathfinder and associated marks are trademarks of Paizo Inc., used under the Community Use Policy.

Stat block data sourced from the Foundry VTT PF2E system under the Apache License 2.0. Source book: Pathfinder Monster Core.

This stat block is Remaster content, used under the ORC License. Reserved Material and Product Identity remain the property of Paizo Inc.

Full licenses · Privacy · Terms · Walkthrough

Run Dybbuk in the encounter builder — free, no install.

Open in PathfinderGM →