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Edgrin Galesong

Creature 2 (unique) — halfling, humanoid

Pre-Remaster content. May include legacy alignment.

MenderWeaverLANDhumanoid

Source: crown-of-the-kobold-king-bestiary (Pre-Remaster)

Perception +7
Languages common, draconic, halfling
Skills acrobatics +7, Bardic Lore +7, deception +8, diplomacy +8, performance +8, society +7, stealth +7
Str
-1
Dex
+3
Con
+2
Int
+1
Wis
+1
Cha
+4
Items Broken Lute, Dirty Clothes
AC 17 Fort +8 Ref +8 Will +5
HP 32
Speed 25 feet

Offense

Melee Fist (agile, finesse, nonlethal, unarmed) +7, Damage 1d4-1 bludgeoning

Abilities

Bardic Lore — Edgrin can Recall Knowledge on any subject with a +7 modifier.
Occult Spontaneous Spells DC 18, attack +10
1st Alarm, Bless, Soothe, Spirit Link
Cantrips (1st) Dancing Lights, Detect Magic, Mage Hand, Read Aura, Telekinetic Projectile
Occult Focus Spells DC 18, attack +10; 2 Focus Points
1st Counter Performance, Lingering Composition
Cantrips (1st) Inspire Courage

WORKS WELL WITH

AnvilLANDAnvil protects Edgrin while he concentrates on occult support and control spells.
CrasherLANDCrasher benefits from Edgrin's occult buffs and debuffs to improve offensive output.

PUNISHES

✖ ignoring casters
Works well with · Punishes · Pairing advice Unlock with Tactics

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Stat block data sourced from the Foundry VTT PF2E system under the Apache License 2.0. Source book: Pathfinder Adventure: Crown of the Kobold King.

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