Enraged Dream
Creature 8 (uncommon) — dream, incorporeal
Pre-Remaster content. May include legacy alignment.
WeaverShadeAERIALdreamincorporeal
An animate dream coalesces from centuries of stray fragments of reverie and dream left behind as slumbering minds drift through the Dimension of Dreams. In most cases, these fragments simply disperse on their own, but when dreamers flee from nightmares back to the waking world, these fragments can take on a supernatural life of their own. They have little reasoning and intent except to seek similar fragments, absorb them, and grow. When enough of them gather together, they merge into a horrific
Source: sky-kings-tomb-bestiary (Pre-Remaster)
Perception +14; darkvision
Languages telepathy 100 feet
Skills acrobatics +14, deception +18, intimidation +18, occultism +12, stealth +18
Str
-5
Dex
+4
Con
+3
Int
+0
Wis
+2
Cha
+6
AC 24
Fort +15
Ref +18
Will +14
+1 status to all saves vs. magic
HP 110
Immunities disease, paralyzed, poison, precision, sleep
Resistances all-damage (except force, ghost-touch, void) 5
Speed 0 feet, fly 40 feet
Offense
Melee Nightmare Tendril (agile, finesse) +20, Damage 4d8 void plus Endless Nightmare
Abilities
Telepathy 100 feet (aura, magical) — A monster with telepathy can communicate mentally with any creatures within the listed radius, as long as they share a language. This doesn't give any special access to their thoughts, and communicates no more information than normal speech would.
+1 Status to All Saves vs. Magic —
Endless Nightmare (curse, emotion, fear, mental, occult) — An animate dream's touch fills the victim's mind with terrifying visions
Saving Throw DC 26 Fortitude
Stage 1 Fatigued (1 day)
Stage 2 fatigued and Stupefied 1 (1 day)
Stage 3 The victim falls Unconscious and can't be awakened as long as they remain at this stage (1 day).
Saving Throw DC 26 Fortitude
Stage 1 Fatigued (1 day)
Stage 2 fatigued and Stupefied 1 (1 day)
Stage 3 The victim falls Unconscious and can't be awakened as long as they remain at this stage (1 day).
Occult Innate Spells DC 26, attack +16
4th Dimension Door (At will), Nightmare, Phantasmal Killer
3rd Fear
2nd Blistering Invective
1st Phantom Pain
WORKS WELL WITH
FlankerAERIALMatches aerial mobility to set up flanking positions while the dream's nightmare touch debuffs key targets.
SniperAERIALStays at aerial range while the dream closes to apply nightmare conditions, picking off debuffed targets.
CrasherAERIALFollows up the dream's nightmare touch with area attacks against clusters of fatigued or stupefied enemies.
PUNISHES
✖ physical damage reliance✖ precision damage reliance✖ low Fortitude
AERIAL-only habitat lock severely restricts partner selection to flying creatures.
Works well with · Punishes · Pairing advice
Unlock with Tactics
Run Enraged Dream in the encounter builder — free, no install.
Open in PathfinderGM →