Facade
Creature 15 (unique) — astral, construct, eidolon
AnvilLANDastralconstruct
Source: curtain-call-bestiary
Perception +23; darkvision
Languages common
Skills arcana +21, crafting +21
Str
+6
Dex
+3
Con
+5
Int
+2
Wis
+0
Cha
-1
AC 37
Fort +28
Ref +26
Will +23
+2 vs. death effects, disease, poison, and effects causing the fatigued or sickened conditions
HP 300
Speed 25 feet
Offense
Melee Fist (agile, magical, shove, unarmed) +29, Damage 3d10+14 bludgeoning plus Grab
Abilities
+2 Vs. Death Effects, Disease, Poison, and Effects Causing the Fatigued or Sickened Conditions —
Construct Heart — Facade removes persistent bleed damage on a DC 10 flat check (DC 5 with aid).
Constrict — 2d10+14 bludgeoning, DC 38 Fortitude
The monster deals the listed amount of damage to any number of creatures Grabbed or Restrained by it. Each of those creatures can attempt a basic Fortitude save with the listed DC.
The monster deals the listed amount of damage to any number of creatures Grabbed or Restrained by it. Each of those creatures can attempt a basic Fortitude save with the listed DC.
Encase in Wax —
Remake Self (arcane, polymorph) — Facade changes their appearance to be similar to any Medium humanoid creature they've seen, though they're still obviously a wax statue and can't use this ability to Impersonate that creature.
Unsettle (arcane, emotion, fear, mental) —
Grab —
WORKS WELL WITH
CrasherLANDA crasher delivers area damage while the anvil holds targets immobile with grab and constrict.
SniperLANDA sniper delivers safe damage from range while the anvil occupies and immobilizes threats.
MenderLANDA mender offsets the anvil's slow self recovery and prolongs its control over the battlefield.
PUNISHES
✖ melee reliance✖ standing still
low mobility party
Works well with · Punishes · Pairing advice
Unlock with Tactics
Run Facade in the encounter builder — free, no install.
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