Farmer
Creature 0 — human, humanoid
CrasherLANDhumanhumanoid
Workers of the fields, vineyards, and orchards of the world, farmers are known for their rugged endurance and skill with plants and animals. Society is built upon the backs of laborers.
Source: pathfinder-npc-core
Perception +6
Languages common
Skills athletics +5, Farming Lore +6, nature +4, survival +4
Str
+3
Dex
+1
Con
+3
Int
+0
Wis
+2
Cha
+0
Items Pitchfork, Work Clothes (Functions as Leather Armor), Apple (4)
AC 14
Fort +7
Ref +5
Will +4
HP 18
Speed 25 feet
Offense
Melee Pitchfork (reach-10) +6, Damage 1d6+3 piercing
Ranged Apple (agile, nonlethal, thrown-20) +5, Damage 1d4+3 bludgeoning
Melee Fist (agile, nonlethal, unarmed) +6, Damage 1d4+3 bludgeoning
Abilities
Pitch Bale —
WORKS WELL WITH
AnvilLANDA durable frontline ally can absorb focused attacks while this mundane skirmisher pokes from reach and throws from range.
SniperLANDA dedicated ranged attacker complements this mook's reach weapon, together covering both the melee and mid-range bands.
SnareLANDA controller that slows enemies helps this low-durability mook land hits from reach before being overwhelmed.
PUNISHES
✖ closing distance without reach✖ clumping✖ low ac targets
Stacking many similar basic mooks together adds numbers without new tactical roles for the encounter.
Works well with · Punishes · Pairing advice
Unlock with Tactics
Run Farmer in the encounter builder — free, no install.
Open in PathfinderGM →