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Flamboyant Thief

Creature 15 (rare) — human, humanoid

FlankerShadeLAND

There's no honor among thieves, but if there were points for style, these thieves would have 10s across the board. Some would say flamboyant thieves value showcasing their skills rather than successfully stealing an item, but what better way to show that you're the best than with an audience? In the underbelly of society, the lawless reign supreme.

Source: pathfinder-npc-core

Perception +27
Languages common
Skills acrobatics +29, athletics +26, deception +28, intimidation +26, performance +28, society +24, stealth +31, thievery +31, Underworld Lore +28
Str
+5
Dex
+6
Con
+1
Int
+3
Wis
+4
Cha
+5
Items Dagger, Leather Armor, Disguise Kit (Elite), Clothing (Fine), Thieves' Toolkit (Infiltrator), Potion of Flying (Standard), Smoke Ball (Greater)
AC 37 Fort +23 Ref +30 Will +26
HP 225
Speed 30 feet

Offense

Melee Dagger (agile, finesse, magical, versatile-s) +29, Damage 2d4+11 piercing plus Spectacular Attack
Ranged Dagger (agile, magical, thrown-10, versatile-s) +29, Damage 2d4+11 piercing plus Spectacular Attack
Melee Fist (agile, finesse, nonlethal, unarmed) +27, Damage 1d4+11 bludgeoning plus Spectacular Attack

Abilities

Flamboyant Performance — A flamboyant thief's attempts to Steal don't automatically fail even if a creature is in combat or on guard. While being observed, the thief gains a +2 circumstance bonus to Deception checks to Create a Diversion or Feint and to Thievery checks to Palm An Object or Steal. However, they are compelled to leave a tangible sign of their presence, such as a calling card or symbol—often in place of a stolen item.
Vanishing Act — The flamboyant thief can Hide and Sneak even without having cover or being Concealed.
Dramatic Entrance (emotion, mental, visual) —
I Say When I'm Here — When any detection, revelation, or scrying magic would reveal the flamboyant thief, the thief becomes aware of it and can attempt to counteract the magic with a counteract rank of 8th level and using their Stealth as their counteract modifier.
Nimble Dodge
Dancing Dagger — The flamboyant thief can Step, attempt a melee dagger Strike, and attempt a ranged dagger Strike, taking the actions in any order. Both Strikes count toward the thief's multiple attack penalty, but it doesn't increase until after both attacks.
Dramatic Exit — The flamboyant thief throws down their smoke ball, then Hides, then Sneaks up to three times with a +2 circumstance bonus to their Stealth checks.
Spectacular Attack — All the flamboyant thief's Strikes deal an additional 3d6 precision damage or 6d6 if the target is Fascinated with the thief. After the thief Strikes a creature, that creature becomes fascinated with the thief until the end of the thief's next turn.

WORKS WELL WITH

AnvilLANDAnvil holds enemy attention while Flanker exploits off-guard from flanking and delivers precision damage.
WeaverLANDWeaver area control and debuffs can fascinate targets, enabling the Flanker's enhanced precision damage.

PUNISHES

✖ standing still✖ low Perception✖ detection magic
Works well with · Punishes · Pairing advice Unlock with Tactics

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Stat block data sourced from the Foundry VTT PF2E system under the Apache License 2.0. Source book: Pathfinder NPC Core.

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