Follower of Shumfallow
Creature -1 (rare) — fungus, leshy
Pre-Remaster content. May include legacy alignment.
FlankerSnareLANDfungus
Source: outlaws-of-alkenstar-bestiary (Pre-Remaster)
Perception +6; darkvision
Languages common, fey, wildsong; speak with plants (fungi only)
Skills athletics +2, nature +4, stealth +5
Str
+0
Dex
+3
Con
+1
Int
-1
Wis
+0
Cha
-1
AC 15
Fort +5
Ref +7
Will +2
HP 8
Speed 25 feet
Offense
Melee Fist (agile, finesse, unarmed) +6, Damage 1d6 bludgeoning
Ranged Spore Pod +7, range increment 30 feet, Damage 1d4 bludgeoning plus Spores
Abilities
Verdant Burst (healing) — When a follower of Shumfallow dies, a burst of primal energy explodes from its body, restoring 1d8 healing Hit Points to each fungus creature in a 30-foot emanation. This area is filled with fungi, becoming difficult terrain. If the terrain is not a viable environment for this fungi, they wither after 24 hours.
Change Shape (concentrate, polymorph, primal) — The follower of Shumfallow transforms into a Small giant mushroom or patch of fungi. This ability otherwise uses the effects of One with Plants.
The monster changes its shape indefinitely. It can use this action again to return to its natural shape or adopt a new shape. Unless otherwise noted, a monster cannot use Change Shape to appear as a specific individual. Using Change Shape counts as creating a disguise for the Impersonate use of Deception. The monster's transformation automatically defeats Perception DCs to determine whether the creature is a member of the ancestry or creature type into which it transformed, and it gains a +4 status bonus to its Deception DC to prevent others from seeing through its disguise. Change Shape abilities specify what shapes the monster can adopt. The monster doesn't gain any special abilities of the new shape, only its physical form. For example, in each shape, it replaces its normal Speeds and Strikes, and might potentially change its senses or size. Any changes are listed in its stat block.
The monster changes its shape indefinitely. It can use this action again to return to its natural shape or adopt a new shape. Unless otherwise noted, a monster cannot use Change Shape to appear as a specific individual. Using Change Shape counts as creating a disguise for the Impersonate use of Deception. The monster's transformation automatically defeats Perception DCs to determine whether the creature is a member of the ancestry or creature type into which it transformed, and it gains a +4 status bonus to its Deception DC to prevent others from seeing through its disguise. Change Shape abilities specify what shapes the monster can adopt. The monster doesn't gain any special abilities of the new shape, only its physical form. For example, in each shape, it replaces its normal Speeds and Strikes, and might potentially change its senses or size. Any changes are listed in its stat block.
Pack Attack — A follower of Shumfallow's Strikes deal an additional 1d4 damage to creatures that are within the reach of at least two of the follower's allies.
Spores — A creature that takes damage from a follower of Shumfallow's spore pod Strike must succeed at a DC 15 Fortitude save or take 1 persistent poison damage. A creature has its vision reduced as long as the persistent damage continues and can see only within 20 feet (or 10 feet, on a critical failure).
Primal Innate Spells DC 14, attack +6
4th Speak with Plants
WORKS WELL WITH
AnvilLANDAnvil holds enemies in melee, enabling the follower's Pack Attack bonus damage through proximity.
CrasherLANDCrasher pushes enemies into positions where multiple allies threaten them for Pack Attack.
WeaverLANDWeaver clusters foes, allowing the follower to contribute persistent poison from range while allies surround.
PUNISHES
✖ isolated targets✖ low Fortitude
Works well with · Punishes · Pairing advice
Unlock with Tactics
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