Giant Lightning Serpent
Creature 2 (unique) — animal
Pre-Remaster content. May include legacy alignment.
SniperFlankerLANDAQUATICVERTICALanimal
Source: fall-of-plaguestone (Pre-Remaster)
Perception +7; low-light-vision, scent (imprecise) 30 feet
Skills acrobatics +9, athletics +8, stealth +8, survival +6
Str
+2
Dex
+4
Con
+3
Int
-4
Wis
+1
Cha
-2
AC 19
Fort +7
Ref +10
Will +7
HP 27
Speed 20 feet, climb 20 feet, swim 20 feet
Offense
Melee Fangs (finesse) +11, Damage 1d8+2 piercing plus 1d4 electricity
Abilities
Coiled Opportunity (Special) — As Attack of Opportunity, but the serpent can use this reaction only if it's coiled.
Trigger A creature within the monster's reach uses a manipulate action or a move action, makes a ranged attack, or leaves a square during a move action it's using.
Effect The monster attempts a melee Strike against the triggering creature. If the attack is a critical hit and the trigger was a manipulate action, the monster disrupts that action. This Strike doesn't count toward the monster's multiple attack penalty, and its multiple attack penalty doesn't apply to this Strike.
Trigger A creature within the monster's reach uses a manipulate action or a move action, makes a ranged attack, or leaves a square during a move action it's using.
Effect The monster attempts a melee Strike against the triggering creature. If the attack is a critical hit and the trigger was a manipulate action, the monster disrupts that action. This Strike doesn't count toward the monster's multiple attack penalty, and its multiple attack penalty doesn't apply to this Strike.
Coil — The serpent uses an action to coil itself; increasing its reach with its fangs from 5 feet to 10 feet. After the serpent strikes with its fangs, it becomes uncoiled.
Lightning Rattle — The serpent rattles its strange metal tail and unleashes a bolt of lightning in a 60-foot line. The bolt deals 2d10 electricity damage (DC 17 Reflex save).
Once the giant lightning serpent uses this ability, it must wait 1d4 rounds before doing so again.
Once the giant lightning serpent uses this ability, it must wait 1d4 rounds before doing so again.
WORKS WELL WITH
AnvilLANDAnvil holds enemies in a tight formation that the Sniper's line attack cleaves through with maximum efficiency.
WeaverLANDWeaver repositions foes into the Sniper's line of attack, solving the line's narrow targeting constraint.
MenderLANDFragile skirmisher benefits from Mender sustain between uses of its powerful area attack.
PUNISHES
✖ clumping✖ low Reflex
Works well with · Punishes · Pairing advice
Unlock with Tactics
Run Giant Lightning Serpent in the encounter builder — free, no install.
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