Giant Monitor Lizard
Creature 2 — animal
FlankerLANDAQUATICanimalbeastpoison
Large and seemingly ponderous, a monitor lizard is a deceptively swift and ruthless predator. It ambushes its prey by rushing out from cover and biting the target with its powerful jaws. A giant monitor lizard's saliva is venomous, allowing it to bring down prey larger than it can easily haul away in its jaws. Giant monitor lizards grow up to 14 feet long, including their long tails, and they weigh about 350 pounds. Their bodies are normally dark brown with patches of yellow or green. When nest
Source: pathfinder-monster-core
Perception +7; low-light-vision, scent (imprecise) 30 feet
Skills acrobatics +6, athletics +9, stealth +6
Str
+3
Dex
+2
Con
+3
Int
-4
Wis
+1
Cha
-2
AC 16
Fort +9
Ref +8
Will +5
HP 36
Speed 30 feet, swim 30 feet
Offense
Melee Jaws (unarmed) +11, Damage 1d10+3 piercing plus Grab, Monitor Lizard Venom
Abilities
Gnashing Grip —
Lurching Charge — The giant monitor lizard Strides twice and then makes a jaws Strike. If the lizard moved at least 20 feet away from its starting position, it gains a +2 circumstance bonus to this attack roll.
Monitor Lizard Venom (poison) — Saving Throw DC 17 Fortitude
Maximum Duration 6 rounds
Stage 1 Enfeebled 1 (1 round)
Stage 2 1d6 poison damage and Enfeebled 2 (1 round)
Maximum Duration 6 rounds
Stage 1 Enfeebled 1 (1 round)
Stage 2 1d6 poison damage and Enfeebled 2 (1 round)
Grab —
WORKS WELL WITH
AnvilLAND / AQUATICA durable front-liner keeps a target's attention fixed while the lizard's charge and Grab pin it away from the rest of the fight.
SnareLAND / AQUATICA controller that restricts movement makes the charge's distance requirement easier to consistently trigger.
WeaverLAND / AQUATICA caster's save-based debuffs stack with the venom to compound pressure on a single grabbed target.
PUNISHES
✖ isolated targets✖ low Fortitude✖ standing still
Works well with · Punishes · Pairing advice
Unlock with Tactics
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