Giant Opossum
Creature 2 — animal
CrasherSnareLANDVERTICALanimal
Larger species of opossum can eat nearly anything human-sized or smaller. Few creatures have survived as long and in as many environments as the opossum.
Source: pathfinder-monster-core-2
Perception +8; low-light-vision, scent (imprecise) 30 feet
Skills athletics +8, stealth +8, survival +6
Str
+4
Dex
+2
Con
+3
Int
-4
Wis
+2
Cha
+0
AC 17
Fort +11
Ref +8
Will +5
+2 circumstance to all saves vs. disease
HP 35
Resistances poison 3
Speed 30 feet, climb 20 feet
Offense
Melee Jaws (deadly-d10, unarmed) +10, Damage 1d10+4 piercing
Melee Claw (agile, unarmed) +10, Damage 1d6+4 slashing
Melee Tail (reach-15) +10, Damage 1d4+4 bludgeoning plus Grab
Abilities
+2 Circumstance to All Saves vs. Disease —
Feign Death — A successful DC 18 Perception check to Seek or DC 18 Medicine check to Recall Knowledge is required to determine that the animal is not, in fact, dead.
Revived Retaliation —
Grasping Tail — A giant opossum can drag a Small or Tiny creature it has Grabbed with its tail along with it when it Strides.
Grab —
WORKS WELL WITH
AnvilLAND / VERTICALA frontline body keeps foes engaged while the opossum plays dead and waits for an opening to strike back.
FlankerLANDA mobile striker exploits a target already dragged and pinned by the opossum's tail.
SniperLANDRanged support finishes off a target the opossum has Grabbed and cannot easily flee.
PUNISHES
✖ low Perception✖ isolated targets✖ attacking without checking a kill
Relying on Feign Death against a party that keeps striking downed foes wastes the trick entirely.
Works well with · Punishes · Pairing advice
Unlock with Tactics
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