Giant Tapir (Snared)
Creature 2 — animal
Pre-Remaster content. May include legacy alignment.
AnvilLANDanimal
With a blunt, prehensile trunk and a squat posture, giant tapirs resemble a cross between elephant and boar, though they're actually more closely related to horses and rhinoceroses. Tapirs live in loose herds that graze near rivers and lakes. They enjoy fresh water, not only for the lush plants that grow along the shores-which they eat in prodigious quantities- but also for the protection the water provides. When predators approach, tapirs retreat to the water to hide, keeping their snouts barel
Source: quest-for-the-frozen-flame-bestiary (Pre-Remaster)
Perception +8; low-light-vision, scent (imprecise) 30 feet
Skills athletics +8 (+10 to Swim), stealth +5
Str
+4
Dex
+1
Con
+3
Int
-4
Wis
+2
Cha
+0
AC 18
Fort +11
Ref +7
Will +6
HP 30
Speed 25 feet (splayed toes)
Offense
Melee Jaws (unarmed) +10, Damage 1d8+6 piercing
Abilities
Grinding Bite — Critical Success The creature is unaffected.
Success The creature is Enfeebled 1 until the start of its next turn.
Failure The creature takes 2d4 bludgeoning damage and is enfeebled 1 until the end of its next turn.
Critical Failure The creature takes 4d4 bludgeoning damage and is enfeebled 1 for 1 minute.
Success The creature is Enfeebled 1 until the start of its next turn.
Failure The creature takes 2d4 bludgeoning damage and is enfeebled 1 until the end of its next turn.
Critical Failure The creature takes 4d4 bludgeoning damage and is enfeebled 1 for 1 minute.
Snared — Due to the poison barbs stuck in its hooves, the tapir can't Stride farther than 10 feet.
Splayed Toes — Giant tapirs ignore difficult terrain from mud and shallow water.
WORKS WELL WITH
SniperLANDA Sniper behind the immobile Anvil forces enemies into a no-win tempo choice between ranged fire and the Grinding Bite zone.
SnareLANDA Snare channels enemy movement into the Tapir's reach, resolving the mobility deficit from the Snared condition through area denial.
PUNISHES
✖ closing to melee✖ low Fortitude
stacking another immobile Anvil invites kiting without repositioning
Works well with · Punishes · Pairing advice
Unlock with Tactics
Run Giant Tapir (Snared) in the encounter builder — free, no install.
Open in PathfinderGM →